![]() ![]() I’m seeing rave reviews about AR Studio, but I’m also seeing some favoring the 2D approach that CO uses over the 3D of NX/Studio. I’m pretty sure I can get AR Studio on Black Friday for hopefully less than CO. I’m interested in what peoples’ thoughts are: CanOpener or Waves Abbey Roads Studio?Īlan, you commented on NX being comparable, but more expensive. In another post, talked about CanOpener and rx’d it highly. One of the things I’m thinking is getting some plugs to help my headphones mixing. ![]() Not only a nice touch sonically, but you also get to see the graphics-rich back of the studio with its outboard racks, patchbay, tape machine and so on.Okay, I’m ramping up for Black Friday and trying to be prepared ahead of time for what I need, what I should add to my studio. ![]() In surround, however, Rotate Studio shifts everything, so at 180 degrees you can face the L and R surround speakers and they’ll be reversed in your headphones. If you’re working in stereo, turning 180 degrees away from the monitors simply makes it sound like they’re behind you. Whether it’s beneficial in a mixing situation, though, is debatable, but if you’re after predictability, simply switching head tracking off is always an option.Ī further control, Rotate Studio, shifts the listener perspective horizontally through a full 360 degrees. Your webcam and Waves’ Head Tracker combine to make this very responsive (we achieved a frame rate of 40 upwards) and as you turn your head, the effect is both realistic and quite addictive. The main monitors sound more distant and have a bigger ‘hole’ in the centre of the stereo field, and although they deliver a bigger scale, it ultimately stands to reason that headphones won’t really ever deliver the physical impact that main monitors would.įar more sonic variation is created by the head tracking. The different monitor options do sound quite different to each other, with a nicely upfront directional sound from the nearfields and a more balanced image from the midfields. The room ambience is also fixed, although switching between each set of monitors influences things, replicating the mix room. This is different to the mathematical model approach used for Virtual Mix Room and means there’s no way to adjust speaker positions, and no forward or back head tracking. It’s also worth noting that the plugin has a specific ‘sweet spot’, captured using impulse responses. Waves doesn’t actually specify the monitors used, but Abbey Road Studio 3’s main monitors are well known to be soffit-mounted Questeds (the Q412 system), and the surround monitors are the floor-standing ‘headed’ B&W 800D, both of which match the graphics on the plugin, as you’d expect. ![]() When using the stereo version of the plugin, you get a choice of three pairs of monitors (Near, Mid and Far), while for the surround plugin, the monitors default to the midfields. What marks this plugin out from Virtual Mix Room, of course, is that it incorporates the Studio 3 control room ambience and loudspeakers. However, the Headphone EQ option conveniently includes calibration curves that help to smooth out the frequency response for a handful of preset headphone models. Much like with Virtual Mix Room, Abbey Road Studio 3 lets you use any headphones you like for the process, as it’s not primarily trying to ‘correct’ them to some kind of standard. ![]()
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